Visual Requirements Modeling for Cross-Device Systems

Dennis Wolters1, Christian Gerth2 and Gregor Engels1

  1. Department of Computer Science
    Paderborn University, Paderborn, Germany
    {dennis.wolters, engels}
  2. Faculty of Business Management and Social Sciences
    Osnabrück University of Applied Sciences, Osnabrück, Germany


Modern information systems have to support a variety of different device types like desktop computers, smartphones, or tablets. Furthermore, it is important to enable users to use device types that fit their needs or are suited for the tasks at hand, e.g., allowing them to use multiple devices in parallel or sequentially by switching from one device to another. Such cross-device interactions must be taken into account already during requirements analysis to ensure that they are properly addressed in later phases of development. Unfortunately, current requirements modeling techniques do not provide adequate techniques to model cross-device systems. In this paper, we present an extended form of use case diagrams able to model such systems. Using our approach it is possible to specify which device types can be used when performing a certain use case and what kinds of cross-device interactions are supported. Based on this, we show how this information can be refined by integrating extended use case diagrams with our existing approach to model cross-device interactions in process diagrams. Thereby, we explain how requirements can be modeled visually in a model-based development process for cross-device systems.

Digital Object Identifier (DOI)

Publication information

Volume 14, Issue 2 (June 2017)
Year of Publication: 2017
ISSN: 1820-0214 (Print) 2406-1018 (Online)
Publisher: ComSIS Consortium

Full text

DownloadAvailable in PDF
Portable Document Format

How to cite

Wolters, D., Gerth, C., Engels, G.: Visual Requirements Modeling for Cross-Device Systems. Computer Science and Information Systems, Vol. 14, No. 2, 517-536. (2017),